QA Engineer
AI in this role
Wanted: Colonist QA Engineer
Working Hours: We work asynchronously and value outcomes over hours
Location: Fully Remote
Compensation:
Competitive salary paid in USD
Negotiable range based on experience and location
About Colonist
We're building the biggest digital board game platform on the internet. Last year, our players spent 3,037 years playing 60 million games on our Settlers of Catan alternative. We're a fully remote, asynchronous team spread across multiple continents, focused on crafting extremely polished digital board games that people truly love.
About The Role
You'll own product quality for a game played by millions, and you'll do it by shipping fixes, not just filing tickets. Most QA roles stop at "I found the problem." This one doesn't. Your job is to make sure the product experience feels right across web, mobile, and Discord, catching what's broken, what's confusing, and what shouldn't have shipped the way it did.
You Will
Fix quality issues directly in the codebase
Drive fixes for larger issues end-to-end
Run weekly QA sessions on dev and staging builds on a fixed release cycle, with post-release production checks
Test PRs in a fast pace - happy path, edge cases, cross-platform - and approve or request changes with clear reasoning
Monitor Discord bug channels, validate player reports, and convert confirmed issues into structured tickets
Catch things that aren't bugs but are wrong: bad UX, illogical behavior, things that shouldn't have shipped the way they did
Ensure every significant change is tested across web, mobile, and Discord
Find gaps in the QA process proactively - propose fixes, introduce tools, document and roll out improvements without waiting to be asked
You Are
Experienced with full-cycle QA: test planning, execution, reporting, and follow-through
Sharp on detail and strong on judgment, you know when something is a bug and when it's a product problem
Comfortable in the codebase, enough to open a PR for smaller fixes yourself without blocking on engineering
Comfortable across platforms: web, mobile, Discord, and tools like GitHub, Linear, and BrowserStack
A clear async communicator: your bug reports are structured, your feedback is direct, and nothing gets lost
AI-fluent: you actively use AI tools to work faster and smarter
Self-directed: you find problems, figure out solutions, and ship without hand-holding
Responsive: you treat broken production like a fire
Bonus Points
You've done QA on multiplayer or real-time games
You have automation skills (Selenium, Playwright, Cypress) or want to grow into automation
You play Colonist or board games in general
Our Values at Colonist
We strongly adhere to these values in our team; if these resonate, then you'll love working here!
Dependability
We're self-driven players who deliver without needing supervision. When we commit to something, we make it happen.
Ownership
We take full responsibility and go beyond our roles to improve Colonist.
Clear Communication
In our remote environment, written communication is key. We're direct, structured, and always keep our team in the loop.
Efficient Execution
We move fast and focus on impact. Instead of getting stuck on perfect solutions, we find practical ways forward and get things done.
Continuous Learning
We're curious problem solvers who love a challenge. We constantly seek new ideas, embrace feedback, and aren't afraid to change our minds when we're wrong.
Why Colonist
Your work ships to 3,6M+ yearly active players
Async culture; deep work, no performative meetings
Unlimited vacation, yearly team offsite, full work equipment
Budget to experiment with any AI tool you want
Access to all company metrics and internal discussions
How we score this
QA Engineer at Colonist scores 16 out of 100 for how much of the daily work is AI. That makes it AI Level 1 of 4 (Little AI). The level is about AI in the job, not seniority.
AI Level 1. The work itself involves no AI, or AI only appears as scenery, such as a company tagline.
- AI Level 480 to 100
- AI Level 360 to 79
- AI Level 240 to 59
- AI Level 10 to 39
Bands come from how often the tools, models and workflows of the role are named in the posting itself. Open the description and count.
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