QA Engineer - Puzzle & Midcore Games
Voodoo is hiring a QA Engineer - Puzzle & Midcore Games in Lisbon, Portugal. Level rates it ; you can apply on Voodoo.
Level's read on this job
- On Level's scale, this role is Little AI ●○○○: aI is not part of the work.
- Level lists 100 other open roles at Voodoo.
AI in this role
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
TeamYou will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale (either Puzzle or Midcore). This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.
RoleAs a Quality Assistance Engineer at Voodoo, you will lead our approach to maintain our game health and free of defects.
Together with the rest of the team, you will be in charge of testing the game and minimizing the number of defects in it:
Conduct comprehensive testing of our mobile games to identify and document crucial defects, taking ownership of the entire QA process to assure quality and user experience
Assist in creating processes and tools to improve the overall quality of the game
Follow the technical KPIs of our live games and propose strategies to continuously improve them
Coordinate closely with design and development teams, understanding game mechanics and providing essential feedback to improve and refine the product
Prioritize and execute testing tasks efficiently at different development stages, aligning with project timelines and objectives while independently addressing and resolving issues found
Foster an open feedback culture, actively participating in constructive dialogue with team members to facilitate collaboration and innovation
Work with our central tech teams in quality-related initiatives.
3+ years as a QA Engineer in Mobile Games, demonstrating ownership and successful project completion
Strong problem-solving skills with the ability to take up tasks from start to finish with little assistance and identify and address issues independently and effectively
Reliable self-starter and team player, capable of taking responsibility and contributing positively to team dynamics
Passion for mobile games with insight into the player's perspective and expectations
Proven experience using various testing tools and methodologies for mobile games
Clear communication skills with the ability to articulate complex ideas to various stakeholders effectively
Good understanding of Free-to-Play (F2P) games and game design principles and release management experience are a plus
Fluent English (speaking and writing)
Competitive salary
Other benefits according to the country you reside.
How we rate this
QA Engineer - Puzzle & Midcore Games at Voodoo rates 20 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.
Little AI. AI is not part of the work.
- ●●●● Builds AI80 to 100
- ●●●○ Works on AI60 to 79
- ●●○○ Uses AI40 to 59
- ●○○○ Little AI0 to 39
Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.
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