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NVIDIA

Senior AI Systems and Algorithms Engineer

NVIDIA is hiring a Senior AI Systems and Algorithms Engineer in Santa Clara, United States. It pays $152k-$242k a year and Level rates it ; you can apply on NVIDIA.

Level's read on this job

  • Level rates this role Builds AI ●●●●: the job is building AI systems.
  • Tools and skills the posting cites include Hugging Face, PyTorch and fine tuning.
  • Level classifies it as a senior role.
  • Level lists 2,600+ other open roles at NVIDIA.
  • The role was posted in the last few days.

AI in this role

hugging-facepytorch
fine-tuning

NVIDIA is seeking a Senior GenAI Algorithms Engineer to advance the state of the art in foundation model development, training, and deployment. You will work at the intersection of large-scale distributed training, reinforcement learning for LLMs/VLMs, model efficiency, multimodal AI, and open-source AI infrastructure. This role spans the entire GenAI lifecycle from large-scale data preparation to training, post-training, inference optimization, and framework development. You will collaborate with research, product, and infrastructure teams to design new algorithms, optimize existing systems, and contribute to NVIDIA's open-source AI stack, including Megatron-LM, Megatron Bridge, and NeMo-RL.


What You'll Be Doing:

  • Data Curation & Readiness: Design scalable systems for preparing high-quality multimodal datasets for frontier foundation model training.
  • Training Efficiency: Develop algorithms and systems that improve the scalability, efficiency, and cost of large-scale pre-training and post-training.
  • Inference Efficiency: Advance techniques that improve inference performance, reduce deployment cost, and enable efficient serving across cloud and edge platforms.
  • Open-Source AI Infrastructure: Develop reusable infrastructure and contribute brand new model support to NVIDIA's open-source GenAI training platform.

What We Need to See:

  • MS or Ph.D in Computer Science, AI, Applied Mathematics, or a related field (or equivalent experience).
  • 5+ years of relevant industry experience.
  • Strong foundation in machine learning, deep learning, and optimization.
  • Excellent software engineering skills, including Python and PyTorch.
  • Experience building high-performance software for large-scale AI systems.
  • Strong analytical, debugging, and performance optimization skills.
  • Excellent communication and collaboration skills.

Ways to stand out from the crowd:

Experience in some of the following areas is highly desirable:

  • Distributed training at scale using frameworks like Megatron-LM and Megatron Bridge. It includes FSDP, TP/PP/CP/DP, heterogeneous or per-module parallelism, optimizer research, and efficient sparse or long-context attention.
  • LLM/VLM Post-Training: Supervised fine-tuning (SFT), reinforcement learning for LLMs (e.g., PPO, GRPO, asynchronous RL), and large-scale RL frameworks such as NeMo-RL.
  • Inference Efficiency: Model compression techniques including quantization (FP8, NVFP4, INT4), pruning, knowledge distillation, neural architecture search, and diffusion or non-autoregressive language models.
  • Open-Source AI Infrastructure: Contributing to open-source AI frameworks such as Megatron-LM, Megatron Bridge, NeMo-RL, or Hugging Face Transformers along with experience in GPU performance optimization, distributed systems, latency/throughput analysis, and profiling of large-scale AI workloads.

#LI-Hybrid

Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary ranges for this position are:
152,000 USD – 241,500 USD for Level 3; and 184,000 USD – 287,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until November 6, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

How we rate this

Senior AI Systems and Algorithms Engineer at NVIDIA rates 100 out of 100 for how much of the daily work is AI. That makes it Builds AI (AI Level 4 of 4). The level is about AI in the job, not seniority.

Classification

Builds AI. The job is building AI systems.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.

Prepare for this job

Built from this posting and from similar jobs on Level.

Skills and AI tools this role asks for

Fine-tuningHugging FacePyTorch

Questions you could be asked

  1. Walk me through fine-tuning a model: what data did you use, and how did you check the result?
  2. Walk me through how you've used Hugging Face in your day-to-day work.
  3. What are the limits of PyTorch that you've run into, and how did you work around them?
  4. How would you decide a model or AI system is ready to ship?
  5. Tell me about a time a model underperformed in production. How did you find out, and what did you change?

Adapt your resume

  • List these exact terms on your resume: Fine-tuning, Hugging Face, and PyTorch. An applicant tracking system matches the wording, not the idea.
  • Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.
  • Lead with what you built, trained or shipped. This role is judged on the AI system itself, not the tools around it.

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