Senior Manager, Art Management - Unpublished R&D Product
Riot Games is hiring a Senior Manager, Art Management - Unpublished R&D Product in Singapore, Singapore. Level rates it ; you can apply on Riot Games.
Level's read on this job
- On Level's scale, this role is Little AI ●○○○: aI is not part of the work.
- Tools and skills the posting cites include art direction, team management and pipeline development.
- Level classifies it as a senior role.
- Level lists 181 other open roles at Riot Games.
AI in this role
Lead a multi-disciplinary art team and manage art production pipelines for an unpublished R&D product at Riot Games.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused development leads to exceptional games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. Since then, Riot has expanded its portfolio and studios globally, continuing to create games that inspire and connect players around the world.
We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.
That’s where you come in.
As a Senior Manager, Art Management, you supervise a team's creative results, emphasizing team potential, operational processes, and overall productivity. Your scope of responsibilities covers an entire initiative. These responsibilities include overall culture, performance, and growth of your direct reports.
Responsibilities:
- Build and sustain an environment where art leads and their teams can thrive, balancing craft excellence, team health, and player-focused outcomes.
- Lead, mentor, and grow a multi-disciplinary art team in Singapore by managing and enabling craft leads to build high-performing, player-focused teams.
- Oversee the creation and delivery of high-quality art that upholds a creative vision and elevates the player experience.
- Build, maintain and Improve art production pipelines to ensure efficiency, scalability, and sustainable long-term delivery.
- Build, maintain and Improve external development, identifying opportunities for externalization, designing sustainable engagements with appropriate partners.
- Translate vision into actionable goals, working with production to ensure art content production is reliable, sustainable, and on schedule.
- Make clear prioritization and process decisions to ensure timely, high-standard delivery across multiple content streams.
- Partner with recruiting to hire world-class talent and support your reports in building their teams.
- Manage and coach craft leads, supporting their career and personal growth through clear development strategies, mentorship, and feedback. Empower them to grow both their craft and leadership impact while building high-performing teams.
- Collaborate with peers and leadership to ensure strong alignment across disciplines. Step into art direction if needed to guide decisions, resolve conflicts, and model excellence, while prioritizing team growth over hands-on execution.
- Build strong relationships across teams and with global partners - including Rioters in NA and Singapore - to ensure goals, dependencies and requirements are clearly understood and effectively executed.
Required Qualifications:
- 10+ years in the games industry, with at least 4+ years in art management / art leadership roles.
Experienced with the game art production pipeline and interdependencies between disciplines.
Proven experience leading and developing multi-disciplinary art teams. - Strong background collaborating with external vendors and co-development partners.
- Skilled in performance management with the ability to coach, develop, and, when needed, address underperformance effectively and empathetically to sustain a high bar for excellence.
- Fluent in English (spoken and written), able to communicate abstract or complex ideas clearly.
- High self-awareness, empathy, and strong stakeholder management skills.
- Growth-minded and outcome-driven, able to navigate ambiguity with optimism and guide others to learn and improve through change.
- Comfortable leading through others - balancing people development, team performance, and creative alignment to achieve exceptional outcomes.
Desired Qualifications:
- Experienced with the entire game art production pipeline, knowing the dependencies and how every discipline coordinates with each other.
- Experience collaborating with producers or development managers on planning and schedules.
- Broad experience shipping stylized AAA game content.
- Multilingual skills (Mandarin or other regional languages) to support external partner collaboration.
- Proven ability to design or refine team frameworks that improve culture, growth, and long-term.
- World-class mentorship and coaching skills.
Good to Have Qualifications:
- Passion for competitive PVP games
- Having experience in collaborating with development managers or producers on content planning and schedule maintenance.
- Experience working on video games. Bonus points for Outsourcing experience
- Broad experience, working production end to end.
- Variety engine experience such as Unreal.
Our Perks
- Full relocation support
- Full health insurance for you, your spouse, and children
- Open paid time off
- Retirement benefits with company matching
- Life insurance, parental leave, plus short-term and long-term disability
- Play Fund so you can broaden and deepen your knowledge of our players and community through games
- We’ll double down on your donations of time and money to non-profits
How we rate this
Senior Manager, Art Management - Unpublished R&D Product at Riot Games rates 0 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.
Little AI. AI is not part of the work.
- ●●●● Builds AI80 to 100
- ●●●○ Works on AI60 to 79
- ●●○○ Uses AI40 to 59
- ●○○○ Little AI0 to 39
Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.
Prepare for this job
Built from this posting and from similar jobs on Level.
Skills and AI tools this role asks for
Questions you could be asked
- Tell me about a project where art direction was part of your work. What did you do?
- Tell me about a project where team management was part of your work. What did you do?
- Tell me about a project where pipeline development was part of your work. What did you do?
- Tell me about a project where production management was part of your work. What did you do?
Adapt your resume
- List these exact terms on your resume: Art Direction, Team Management, Pipeline Development, and Production Management. An applicant tracking system matches the wording, not the idea.
- Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.
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