Senior Software Engineer, CUDA Rust Core Libraries
NVIDIA is hiring a Senior Software Engineer, CUDA Rust Core Libraries in Santa Clara, United States. It pays $224k-$357k a year and Level rates it ; you can apply on NVIDIA.
Level's read on this job
- Builds AI ●●●● is how Level rates this software engineer role: the job is building AI systems.
- Pay on this posting starts 34% higher than the typical software engineer posting on Level.
- The posting mentions PyTorch and JAX among its tools and skills.
- Level classes it as a senior role.
- NVIDIA has 2,700+ other open roles on Level.
AI in this role
NVIDIA’s accelerated computing platform is foundational to modern HPC and AI. At the center of this platform are CUDA Core Libraries that enable developers to build fast, reliable, and scalable GPU-accelerated software. We are hiring a Senior Software Engineer to develop the Rust experience for CUDA Core Libraries. You will design safe, idiomatic Rust APIs for GPU computing while integrating closely with native C/C++ components. You will join the team building the foundational libraries, algorithms, and language/runtime infrastructure that make CUDA a speed-of-light experience for developers and AI coding agents alike.
What you’ll be doing:
- Design and implement idiomatic Rust libraries and APIs for foundational CUDA functionality and GPU algorithms.
- Build safe Rust abstractions over native CUDA and C/C++ interfaces.
- Develop and maintain the C/C++ components required to support Rust-facing functionality.
- Establish safe and efficient interoperability between Rust and C/C++, including interfaces that support downstream Python integration.
- Optimize performance across Rust, native C/C++, and GPU execution boundaries.
- Own features end-to-end: design, implementation, testing, profiling, benchmarking, documentation, packaging, release, and maintenance.
- Improve the Rust developer experience through examples, diagnostics, build integration, compatibility testing, CI, and collaboration with C/C++, Python, compiler, and runtime engineers.
- Work with users to investigate and resolve issues related to safety, correctness, usability, compatibility, and performance.
What we need to see:
- BS, MS, or PhD in Computer Science, Computer Engineering, or related field, or equivalent experience.
- 12 + years of relevant software development experience.
- Strong production programming skills in Rust and C/C++, with deep understanding of Rust ownership, lifetimes, traits, generics, concurrency, and unsafe code.
- Experience developing systems libraries, runtime components, and developer-facing APIs.
- Practical knowledge of foreign-function interfaces and integrating Rust with C/C++ software.
- Solid understanding of systems software concepts, including performance, concurrency, and API design.
- Experience with parallel, heterogeneous, or GPU programming.
- Experience contributing to production or open-source software, including testing, profiling, benchmarking, packaging, and code review.
- Ability to work independently, define scope, and drive complex projects to completion.
- Strong written communication skills and ability to work effectively in large, multi-language codebases (Rust, C/C++, build systems, toolchains, CI).
Ways to stand out from the crowd:
- Strong understanding of CPU/GPU architecture and performance optimization, with hands-on experience in GPU-accelerated stacks (CUDA C++/Python, PyTorch, JAX, Numba, CuPy, or similar).
- Proficiency with modern C++ and GPU libraries such as Thrust, CUB, and libcudacxx.
- Experience with compiler infrastructure and tooling, including LLVM, Clang, or MLIR.
- Experience designing safe Rust abstractions over low-level or asynchronous systems, including exposure to Python interoperability.
- Demonstrated interest in developer tools, library design, and improving developer productivity
224,000 USD – 356,500 USD for Level 5; and 272,000 USD – 431,250 USD for Level 6.
You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until November 3, 2026.This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.How we rate this
Senior Software Engineer, CUDA Rust Core Libraries at NVIDIA rates 89 out of 100 for how much of the daily work is AI. That makes it Builds AI (AI Level 4 of 4). The level is about AI in the job, not seniority.
Builds AI. The job is building AI systems.
- ●●●● Builds AI80 to 100
- ●●●○ Works on AI60 to 79
- ●●○○ Uses AI40 to 59
- ●○○○ Little AI0 to 39
Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.
Prepare for this job
Built from this posting and from similar jobs on Level.
Skills and AI tools this role asks for
Also common in software engineer jobs at this level
Pay
- This job starts at
- $224k
- Typical software engineer job
- $168k
This posting starts 34% above the typical software engineer job. See software engineer jobs
Questions you could be asked
- What's a project where you used PyTorch hands-on?
- Walk me through how you've used JAX in your day-to-day work.
- How would you decide a model or AI system is ready to ship?
- Tell me about a time a model underperformed in production. How did you find out, and what did you change?
Adapt your resume
- List these exact terms on your resume: PyTorch and JAX. An applicant tracking system matches the wording, not the idea.
- Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.
- Lead with what you built, trained or shipped. This role is judged on the AI system itself, not the tools around it.
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