Level

NVIDIA

Senior Software Engineer - GPU

NVIDIA is hiring a Senior Software Engineer - GPU in Santa Clara, United States. It pays $152k-$242k a year and Level rates it ; you can apply on Level.

AI in this role

Develop comprehensive system software and display features for NVIDIA GPU and hardware architectures.

c
system-softwaredevice-driverslow-level-programminggpu-architecture

NVIDIA is seeking an exceptional Senior System Software Engineer to join our GPU System Software team. This team is responsible for developing comprehensive system software solutions from concept to production. In this role, you will be integral in overseeing the entire lifecycle of GPU feature development, including proof of concept, design, architecture, algorithm implementation, and both pre/post-SI optimization. Your primary focus will be on display features utilizing both hardware and software architectures to deliver industry-leading, energy-efficient consumer products.
 
What you will be doing:

  • Define, POC, design, and develop display features based on VESA Display Port standards like DP 2.1, HDMI, and eDP.

  • Drive and resolve complex optimization strategies independently across multiple teams and technical disciplines.

  • Influence next-generation GPU/SoC and Platform architecture by creating internal architecture specifications and design specifications.

  • Collaborate and communicate effectively with local and remote teams in addition to driving interaction with OEM/ODM partners.

What we need to see:

  • 5+ years of industry experience in system software or related field.

  • B.S. or higher degree (or equivalent experience) in Computer Science/Engineering and related field.

  • Strong programming skills in C, in depth knowledge of low level interfaces.

  • Solid background in operating system internals, device driver, real-time embedded operating system, algorithms and data structures.

  • Must be able to work closely with hardware designers and other driver engineers to create new features and solutions.

  • Background and strength in complex system-level debugging

  • Strong interpersonal, verbal, and written communications skills

  • Capability to achieve objectives under tight deadlines.

Ways to stand out from the crowd:

  • In-depth knowledge of low-level display pipeline fundamentals like VESA, HDMI, DP, eDP, PSR, FreeSync.

  • Architecture and design experience in SoC/GPU software display, power management, and optimization.

  • Prior experience in display technologies like VESA DP, eDP, and HDMI and SW/HW optimizations

  • Working experience in system software, operating system internals, kernel modules, and device driver.


We are widely considered to be one of the technology world's most desirable employers, and as a result, we have some of the most forward-thinking and hardworking people in the world working for us. If you're passionate, creative, and driven, we'd love to have you join the team. With competitive salaries and a generous benefits package, we are considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us, and due to unprecedented growth, our exclusive engineering teams are rapidly growing. We want to hear from you if you're a creative and autonomous engineer with a real passion for technology.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until October 16, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

How we rate this

Senior Software Engineer - GPU at NVIDIA rates 20 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.

Classification

Little AI. AI is not part of the work.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Open the description and count.

Prepare for this job

A free preview built only from this posting: what it asks for, what you could be asked in an interview, and how to adjust your resume.

Skills and AI tools this role asks for

System SoftwareDevice DriversLow Level ProgrammingGPU ArchitectureC

Questions you could be asked

  1. Tell me about a project where system software was part of your work. What did you do?
  2. Tell me about a project where device drivers was part of your work. What did you do?
  3. Tell me about a project where low level programming was part of your work. What did you do?
  4. Tell me about a project where gpu architecture was part of your work. What did you do?
  5. Walk me through how you've used C in your day-to-day work.

Adapt your resume

  • List these exact terms on your resume: System Software, Device Drivers, Low Level Programming, GPU Architecture, and C. An applicant tracking system matches the wording, not the idea.
  • Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.

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