Senior Software Engineer - Storage Cache
Roblox is hiring a Senior Software Engineer - Storage Cache in San Mateo, United States. It pays $243k-$295k a year and Level rates it ; you can apply on Roblox.
Level's read on this job
- Level rates this software engineer role Little AI ●○○○: aI is not part of the work.
- Pay on this posting starts 46% higher than the typical software engineer posting on Level.
- The posting mentions visa sponsorship.
- The posting mentions Valkey, distributed systems and caching among its tools and skills.
- Roblox has 269 other open roles on Level.
AI in this role
Lead architectural transition and optimizations for a next-generation distributed caching service handling massive scale.
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
Roblox's Cache team is building a next-generation caching solution designed to deliver sub-millisecond average latency, horizontal scalability, and high efficiency—all at a drastically lower cost. Our ultimate vision is to shape a caching infrastructure capable of supporting 1 billion Daily Active Users while reducing costs by 90%. We are turning hours of onboarding and capacity expansion into seconds, freeing service owners entirely from managing cluster lifecycles.
As a Senior Engineer on the Cache team (part of the Infra Storage org), you will innovate and operate large-scale, in-house distributed systems to solve Roblox's ever-growing caching challenges. You will report directly to the Engineering Manager for the Cache team.
(Check out our recent engineering blog post here to learn more about the team's latest work!)
You will:
- Lead the architectural transition to a next-generation, multitenant caching service built on ValKey, ensuring strict data, resource, and failure isolation for all tenants.
- Drive systemic optimizations to mitigate head-of-line blocking, manage hot keys, and maximize CPU and memory utilization across physical machine clusters.
- Design and build robust frameworks to automate development, chaos testing (fault/latency injection), and monitoring for 24x7 mission-critical services, targeting 99.99%+ availability and elastic scalability.
- Champion engineering best practices by leading design reviews, performance benchmarking, failure drills, and blameless post-incident retrospectives.
- Mentor and empower engineers, fostering a culture of deep domain expertise and seamless knowledge sharing across the Storage, Platform, and Product teams.
You have:
- Experience & Education: A BS degree in Computer Science (or equivalent professional experience) with at least 6+ years of hands-on software engineering experience.
- Distributed Systems Expertise: Deep domain knowledge in building and operating large-scale distributed systems.
- Infrastructure Chops: A strong builder mindset with proven experience running Active/Active distributed systems on container orchestrators like Kubernetes or Nomad.
- Programming Proficiency: Strong, hands-on programming experience in Go and C++.
- Problem-Solving Track Record: Proven success in resolving massive-scale bottlenecks, such as overcoming the limitations of decentralized Gossip protocols or mitigating partial failures in distributed systems.
- Observability Skills: Hands-on experience with modern telemetry and observability stacks (e.g., Prometheus, Grafana, AlertManager, Kibana).
- [Bonus] Open Source Contributions: A track record of contributing to or maintaining major open-source caching projects such as Redis, ValKey, or Memcached.
- [Bonus] Advanced Cache Internals: Experience extending cache functionality (e.g., writing custom Redis modules in C/Rust, complex Lua scripting) or deep-tuning underlying memory allocators like jemalloc.
- [Bonus] Caching Proxies & Topologies: Experience with caching proxies (e.g., Twemproxy, Envoy Redis filter) and designing complex, multi-tiered caching architectures.
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range$243,290—$295,250 USDRoles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
How we rate this
Senior Software Engineer - Storage Cache at Roblox rates 0 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.
Little AI. AI is not part of the work.
- ●●●● Builds AI80 to 100
- ●●●○ Works on AI60 to 79
- ●●○○ Uses AI40 to 59
- ●○○○ Little AI0 to 39
Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.
Prepare for this job
Built from this posting and from similar jobs on Level.
Skills and AI tools this role asks for
Pay
- This job starts at
- $243k
- Typical software engineer job
- $167k
This posting starts 46% above the typical software engineer job. See software engineer jobs
Questions you could be asked
- Tell me about a project where distributed systems was part of your work. What did you do?
- Tell me about a project where caching was part of your work. What did you do?
- Tell me about a project where infrastructure was part of your work. What did you do?
- Tell me about a project where performance optimization was part of your work. What did you do?
- Walk me through how you've used Valkey in your day-to-day work.
Adapt your resume
- List these exact terms on your resume: Distributed Systems, Caching, Infrastructure, Performance Optimization, and Valkey. An applicant tracking system matches the wording, not the idea.
- Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.
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