UI Artist
AI in this role
Wanted: Colonist UI Artist
Working Hours: We work asynchronously and value outcomes over hours
Location: Fully Remote
Compensation:
Competitive hourly rate, paid in USD
Negotiable range based on experience and location
About Colonist
We're building the biggest digital board game platform on the internet. Last year, our players spent 3,037 years playing 60 million games on our Settlers of Catan alternative. We're a fully remote, asynchronous team spread across multiple continents, focused on crafting extremely polished digital board games that people truly love.
About The Role
You'll own the visual quality of Colonist's UI. That means translating game mechanics into beautiful, intuitive interfaces, and making every button, animation, and screen feel like it belongs in a world players want to stay in. You'll work closely with developers and product to ship work that reaches millions of players.
What You'll Do
Create high-quality UI designs that set a new standard for creativity and usability
Create animations and motion that make interactions feel alive and intentional
Collaborate with developers and QA to ensure designs ship as intended
Identify and solve visual problems without waiting to be asked
Requirements
Strong portfolio showing game UI, interaction design, or animation work
AI first-mindset. We see AI fluency as a real multiplier
Proficiency in Figma or equivalent tools
Solid grasp of animation principles and motion design
Understanding of game mechanics and how UI serves gameplay
Clear, structured written communication; this is a remote, async team
Nice to Have
Basic scripting for prototyping (JavaScript, C#, or AI-assisted tooling)
Game sound design experience
Our Values at Colonist
We strongly adhere to these values in our team - if these resonate, then you’ll love working here!
Dependability
We're self-driven players who deliver without needing supervision. When we commit to something, we make it happen.
Ownership
We take full responsibility and go beyond our roles to improve Colonist.
Clear Communication
In our remote environment, written communication is key. We're direct, structured, and always keep our team in the loop.
Efficient Execution
We move fast and focus on impact. Instead of getting stuck on perfect solutions, we find practical ways forward and get things done.
Continuous Learning
We're curious problem solvers who love a challenge. We constantly seek new ideas, embrace feedback, and aren't afraid to change our minds when we're wrong.
Why Colonist
Your work ships to 3,6M+ yearly active players
Async culture; deep work, no performative meetings
Access to company metrics and internal discussions
How we score this
UI Artist at Colonist scores 28 out of 100 for how much of the daily work is AI. That makes it AI Level 1 of 4 (Little AI). The level is about AI in the job, not seniority.
AI Level 1. The work itself involves no AI, or AI only appears as scenery, such as a company tagline.
- AI Level 480 to 100
- AI Level 360 to 79
- AI Level 240 to 59
- AI Level 10 to 39
Bands come from how often the tools, models and workflows of the role are named in the posting itself. Open the description and count.
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