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Amazon

Graphics Tech Artist, GFX/Tech Ops

Amazon is hiring a Graphics Tech Artist, GFX/Tech Ops in Culver City, United States. It pays $127k-$223k a year and Level rates it ; you can apply on Amazon.

Level's read on this job

  • Little AI ●○○○ is how Level rates this role: aI is not part of the work.
  • The posting mentions Vizrt, Trio and graphic design among its tools and skills.
  • Level classes it as a mid-level role.
  • Amazon has 20,000+ other open roles on Level.

AI in this role

Graphics Tech Artist responsible for building and maintaining real-time broadcast graphics templates and workflows.

vizrttrio
graphic-designtemplate-buildingscene-logicquality-control
The Graphics Tech Artist is a key contributor to the GFX Real-Time Systems team, responsible for understanding, implementing, and maintaining the technical workflows behind our real-time broadcast projects.

This role owns the end-to-end build and modification of real-time graphics templates, primarily within the VizRT system, supporting both Remote and Studio productions across Prime Video Live Sports.

This role is fundamental to laying the technical foundation for real-time graphics elements, translating design intent into robust, operator-ready templates while keeping scene logic, control, and data integration functioning reliably on air.

The Graphics Tech Artist works in constant contact with vendors and internal stakeholders providing hardware, software, and creative elements, ensuring everything stays on schedule and works within the framework the team is building. This includes staying current on all software and hardware specs and making updates as needed.


Key job responsibilities
· Manage real-time graphics package, from concept through delivery and seasonal maintenance, primarily within the VizRT system. This includes creating graphics packages from reference images and building out transition logic for scenes with DataPool.

· Able to perform weekly modifications and/or new iterations of existing graphics templates - while conforming work to existing structure of Viz assets and templates.

· Manage project frameworks and delivery schedules in coordination with external vendors, remaining in constant contact to keep assets on schedule.

· Ensure all templates are compliant with technical specifications across design, scene logic, operator control, and data integration. This will include using Trio or other front-end control applications.

· Conduct QC sign-off in alignment with PVLS Production Delivery Guidelines, confirming assets adhere to technical specifications and follow mandated file naming conventions.

· Drive best practices across the full scene-build pipeline, from design hand-off through operator-ready delivery.

· Collaborate with Technical Operations and Technology teams to improve existing tools and operational workflows by identifying problem areas and providing smart solutions.

· Identify operational improvements and help evolve in-house graphics tooling and templates as the team’s capabilities expand.

· Coordinate and track a high volume of work through an end-to-end workflow across both Remote and Studio productions.

· Collaborate closely with internal Production teams, Technical Operations, Technology, and PVLS brand stakeholders.

· Clearly articulate and document technical processes.

· Commission and update system software which supports our projects.

· Occasional travel is required.

About the team
The GFX team is responsible for delivering technical graphics and building efficient delivery processes across Prime Video Live Sports productions. GFX collaborates with Technical Operations to support the entire Live Sports Production with live game and studio graphics projects.

Basic qualifications

- 5+ years of experience with real-time 3D graphics, studio automation, and live production tools (e.g., Vizrt or equivalent) in broadcast, sports, or entertainment environments
- 5+ years of experience managing complex technology projects
- 5+ years of experience managing external vendors and delivery timelines
- Experience managing high volumes of work across complex, multi-stakeholder workflows
- Experience collaborating cross-functionally with both technical and non-technical partners

Preferred qualifications

- Experience leading and collaborating with a large cross-functional team
- 5+ years of hands-on work managing complex technology projects experience
- Prior experience using real-time 3D graphics tools (e.g., Unreal Engine or equivalent) for graphics creation
- Prior experience with real-time broadcast graphics control platforms (e.g., Erizos, Vizrt, Chyron, or equivalent)
- Prior experience managing Augmented Reality (AR) and/or Extended Reality (XR) graphics systems in a live or broadcast environment
- Experience communicating with both technical and non-technical partners.

Amazon is an equal opportunity employer and does not discriminate on the basis of protected veteran status, disability, or other legally protected status.

Los Angeles County applicants: Job duties for this position include: work safely and cooperatively with other employees, supervisors, and staff; adhere to standards of excellence despite stressful conditions; communicate effectively and respectfully with employees, supervisors, and staff to ensure exceptional customer service; and follow all federal, state, and local laws and Company policies. Criminal history may have a direct, adverse, and negative relationship with some of the material job duties of this position. These include the duties and responsibilities listed above, as well as the abilities to adhere to company policies, exercise sound judgment, effectively manage stress and work safely and respectfully with others, exhibit trustworthiness and professionalism, and safeguard business operations and the Company’s reputation. Pursuant to the Los Angeles County Fair Chance Ordinance, we will consider for employment qualified applicants with arrest and conviction records.

Our inclusive culture empowers Amazonians to deliver the best results for our customers. If you have a disability and need a workplace accommodation or adjustment during the application and hiring process, including support for the interview or onboarding process, please visit https://amazon.jobs/content/en/how-we-hire/accommodations for more information. If the country/region you’re applying in isn’t listed, please contact your Recruiting Partner.

The base salary range for this position is listed below. Your Amazon package will include sign-on payments and restricted stock units (RSUs). Final compensation will be determined based on factors including experience, qualifications, and location. Amazon also offers comprehensive benefits including health insurance (medical, dental, vision, prescription, Basic Life & AD&D insurance and option for Supplemental life plans, EAP, Mental Health Support, Medical Advice Line, Flexible Spending Accounts, Adoption and Surrogacy Reimbursement coverage), 401(k) matching, paid time off, and parental leave. Learn more about our benefits at https://amazon.jobs/en/benefits.



USA, CA, Culver City - 127,300.00 - 222,700.00 USD annually

How we rate this

Graphics Tech Artist, GFX/Tech Ops at Amazon rates 0 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.

Classification

Little AI. AI is not part of the work.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.

Prepare for this job

Built from this posting and from similar jobs on Level.

Skills and AI tools this role asks for

Graphic DesignTemplate BuildingScene LogicQuality ControlVizrtTrio

Questions you could be asked

  1. Tell me about a project where graphic design was part of your work. What did you do?
  2. Tell me about a project where template building was part of your work. What did you do?
  3. Tell me about a project where scene logic was part of your work. What did you do?
  4. Tell me about a project where quality control was part of your work. What did you do?
  5. Walk me through how you've used Vizrt in your day-to-day work.

Adapt your resume

  • List these exact terms on your resume: Graphic Design, Template Building, Scene Logic, Quality Control, and Vizrt. An applicant tracking system matches the wording, not the idea.
  • Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.

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