Level

Epic GamesPosted 1mo ago

L4

Machine Learning Intern

Machine Learning Intern at Epic Games scores 95 out of 100 on AI centrality, which makes it a Level 4 role on this board.

BLANK,BLANK,Multiple Locationsintern$139k-$167k

AI in this role

Conduct applied machine learning research and develop models for real-time graphics, game agents, and developer tools as a research intern.

pytorchscikit-learntransformersdiffusion-models
fine-tuningcomputer-visionnlpai-researchmachine-learningdeep-learningspeech-processing

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

ENGINEERING - SPECIAL PROJECTS

What We Do

The Special Projects team at Epic is responsible for executing high-impact projects that push the envelope to define the future of real-time graphics and gaming technology (The Matrix Awakens, Lumen in the Land of Nanite). In collaboration with the Unreal Engine team, we strive to put our technology and knowledge into the hands of users, empowering developers and content creators with the most powerful suite of real-time tools in the world.

MACHINE LEARNING RESEARCH INTERNSHIP AT EPIC GAMES

What You'll Do

Epic Games is looking for current PhD students and recent PhD or MSc graduates (within 12 months of graduation) for paid, 6-12 month research internships with our Special Projects & Epic Research Group. You will work with our team of research scientists and engineers at the intersection of vision, language, speech processing and game development to create machine learning models in a range of areas to support game developers and improve user experience.

In this role, you will

  • Create machine learning models in areas including player safety, game agents (e.g. AI-backed characters, VLA agents), world/scene and game logic generation, developer tools, and improved user experience
  • Work alongside our team of research scientists and engineers on applied research problems
  • Own data analysis and data creation, supported by an internal team of labellers
  • Design, implement, and experiment with models end to end
  • Gain exposure to engineering work around deploying models at scale

What we're looking for

  • An ongoing or recently completed (within the last 12 months) PhD in Computer Science, Mathematics, AI or a related field - recent MSc graduates in the same fields will also be considered
  • Experience building models or algorithms in computer vision, natural language processing, or speech/audio/acoustic processing
  • Hands-on knowledge of modern deep learning methods, such as Transformers, LLM fine-tuning, and diffusion models
  • Strong coding skills in Python and the standard ML stack (PyTorch, NumPy, SciPy, scikit-learn)
  • Desirable: Game dev experience in either C++ or C# (including personal projects)

Internship Details

  • Duration: 6-12 months, with flexible start dates throughout 2026/2027
  • Hours: full-time (40 hours/week) or part-time (20 hours/week)
  • Location: Select regions within the UK, US or Canada
  • Employment Authorization: You must hold an existing right to work in the UK, US or Canada for the full duration of the internship - Visa sponsorship or support is unavailable for this role

This role is open to multiple locations across North America and Europe (including CA, NYC, & WA).

This internship has a flexible start date in 2026/2027. Recruitment will be ongoing until teams find an ideal match. Applicants must be legally authorized to work in the posting location for the duration of the internship. For more information about Epic’s Early Career Program, visit epicgames.com/earlycareers. This is going to be Epic!

Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

New York City Base Pay Range$139,029—$166,834 USDCalifornia Base Pay Range$122,345—$146,814 USDWashington Base Pay Range$111,223—$133,468 USD

ABOUT US

Epic Games​ ​is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

Prepare for this job

A free preview built only from this posting: what it asks for, what you could be asked in an interview, and how to adjust your resume.

Skills and AI tools this role asks for

Fine TuningComputer VisionNlpAI ResearchMachine LearningDeep LearningSpeech ProcessingPyTorch

Questions you could be asked

  1. Walk me through fine-tuning a model: what data did you use, and how did you check the result?
  2. Walk me through a computer vision problem you solved, from raw data to a deployed model.
  3. What NLP problem have you worked on, and how did you measure whether it actually worked?
  4. Tell me about a research question you investigated. What did you find?
  5. Tell me about a project where machine learning was part of your work. What did you do?

Adapt your resume

  • List these exact terms on your resume: Fine Tuning, Computer Vision, Nlp, AI Research, and Machine Learning. An applicant tracking system matches the wording, not the idea.
  • Attach one line of real, concrete experience to at least one of them — a tool named with nothing behind it rarely survives a human read.
  • Lead with what you built, trained or shipped — this role is judged on the AI system itself, not the tools around it.

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