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Roblox

Principal Software Engineer, Build Platform

Roblox is hiring a Principal Software Engineer, Build Platform in San Mateo, United States. It pays $345k-$399k a year and Level rates it ; you can apply on Roblox.

Level's read on this job

  • Builds AI ●●●● is how Level rates this software engineer role: the job is building AI systems.
  • The listed pay starts 105% above the typical software engineer posting on Level.
  • Roblox mentions visa sponsorship in this posting.
  • Tools and skills the posting cites include LLM integration and AI agents.
  • Level lists 268 other open roles at Roblox.

AI in this role

llm-integrationai-agents

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

As a Principal Software Engineer on the Build Platform team, you will set the technical direction for the infrastructure behind AI-powered creation on Roblox. Build lets anyone make a game by describing it, on mobile and in Studio. Our team owns the platform underneath: the cloud-hosted agent harness, tools and skills, and evaluation framework. You'll be the senior technical leader shaping its architecture.

This role spans the full agent stack: orchestrating long-running, multi-step workflows; model integration and routing across providers; tool and skill execution; sandboxed game environments; evals at scale; and the reliability, safety, and cost systems that let us grow to millions of creators.

You Have:

  • 8+ years of experience building and operating large-scale distributed systems, including technical leadership across multiple teams.
  • Deep experience designing backend platforms used by other engineering teams.
  • Hands-on experience with production AI/ML systems, such as model serving, orchestration, LLM integration, or agentic execution loops (planning, tool use, recovery, long-running workflows).
  • A strong understanding of tool and skill design and structured evaluation for AI systems.
  • The judgment to weigh tradeoffs and make pragmatic calls under ambiguity.
  • A BS in Computer Science or a related field, or equivalent professional experience.

You Are:

  • Excited to define how AI agents create at scale, and to stay hands-on while doing it.
  • A clear communicator who can explain complex technical direction to engineers, product, and leadership.
  • Experienced with workflow engines (e.g., Temporal), multi-provider model routing, or AI cost management (bonus).

You Will:

  • Own the technical architecture and long-term roadmap for the Build agent platform.
  • Design for reliability, safety, observability, and cost efficiency in production AI workloads, including usage metering and model-routing strategy.
  • Define how we measure agent quality and build the evaluation infrastructure that drives model, prompt, and skill decisions.
  • Partner with Build product teams, ML infrastructure, and Safety to ship new capabilities quickly and safely.
  • Raise the engineering bar through design reviews, mentorship, and hands-on technical leadership.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range$345,040—$399,420 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

How we rate this

Principal Software Engineer, Build Platform at Roblox rates 84 out of 100 for how much of the daily work is AI. That makes it Builds AI (AI Level 4 of 4). The level is about AI in the job, not seniority.

Classification

Builds AI. The job is building AI systems.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.

Prepare for this job

Built from this posting and from similar jobs on Level.

Skills and AI tools this role asks for

LLM IntegrationAI agents

Also common in software engineer jobs at this level

Pay

This job starts at
$345k
Typical software engineer job
$168k

This posting starts 105% above the typical software engineer job. See software engineer jobs

Questions you could be asked

  1. How have you integrated a large language model into a production application?
  2. How do you decide when an AI agent can act on its own versus asking for approval first?
  3. How would you decide a model or AI system is ready to ship?
  4. Tell me about a time a model underperformed in production. How did you find out, and what did you change?

Adapt your resume

  • List these exact terms on your resume: LLM Integration and AI agents. An applicant tracking system matches the wording, not the idea.
  • Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.
  • Lead with what you built, trained or shipped. This role is judged on the AI system itself, not the tools around it.

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