Principal Software Engineer - Commercial Content
Roblox is hiring a Principal Software Engineer - Commercial Content in San Mateo, United States. It pays $295k-$345k a year and Level rates it ; you can apply on Roblox.
Level's read on this job
- Level rates this software engineer role Little AI ●○○○: aI is not part of the work.
- The listed pay starts 76% above the typical software engineer posting on Level.
- Roblox mentions visa sponsorship in this posting.
- Tools and skills the posting cites include PyTorch, TensorFlow and computer vision.
- Level lists 268 other open roles at Roblox.
AI in this role
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
As a Principal Software Engineer within the Creator Organization, you will develop innovative full-stack solutions that define the future of Roblox’s Commercial Content. As the commercial content team, our goal is to build a world-class commercial content publishing platform that lets verified IP holders and publishers onboard portfolios, assets, and rights at scale; enable authorized content in Roblox-owned marketplaces - including the Avatar Marketplace, Creator Store, and License Marketplace; makes authorized content easy for creators to discover and use; and automates protection, attribution, reporting, and monetization across Roblox. Your work will help IP holders and community developers to build creative and innovative ways for users to create a diversity of content. You will help build tools and services for IP holders and Creators to bring in their new Licenses, and for Creators to discover them to build interesting and meaningful net-new content. You will also help build a best in class audio library, music tooling and APIs. Your contributions will enable seamless content discovery, and browsing across community-made assets and templates, 3p catalogs, and licensable IP and asset collections.
You Will:
- Architect and build a world-class commercial content publishing platform to onboard portfolios, assets, and rights at scale for verified IP holders and publishers.
- Enable seamless integration of authorized content across Roblox-owned marketplaces, including the Avatar Marketplace, Creator Store, and License Marketplace.
- Develop tools, services, and discovery systems for IP holders and creators to bring, find, and leverage new licenses and licensable asset collections.
- Automate content protection, attribution, reporting, and monetization workflows across the Roblox ecosystem.
Build a best-in-class audio library alongside robust music tooling and developer APIs.
You Have:
9+ years of strong programming skills in at least two languages (Python, C#, C++, Java) and a willingness to learn others as needed.Exposure to front end technologies and frameworks such as React or Angular.Practical experience crafting and scaling backend systems in cloud environments.Confirmed expertise across the stack, including backend development to deploying ML models in production environments.Familiarity with image or 3D object understanding, ideally within gaming or content creation industries.A “get stuff done” mentality with a readiness to solve challenges and take on tasks beyond your comfort zone to get results.A great foundation in computer vision, AI, or related fields.
You Are
Experience with large-scale search systems, generative AI, or semantic content understanding.Experience with modern deep learning frameworks (e.g., PyTorch, TensorFlow) and end-to-end ML workflows.Knowledge of 3D geometry or asset workflows.Passion for empowering creators through innovative technology.
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range$295,250—$345,040 USDRoles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
How we rate this
Principal Software Engineer - Commercial Content at Roblox rates 19 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.
Little AI. AI is not part of the work.
- ●●●● Builds AI80 to 100
- ●●●○ Works on AI60 to 79
- ●●○○ Uses AI40 to 59
- ●○○○ Little AI0 to 39
Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.
Prepare for this job
Built from this posting and from similar jobs on Level.
Skills and AI tools this role asks for
Also common in software engineer jobs at this level
Pay
- This job starts at
- $295k
- Typical software engineer job
- $168k
This posting starts 76% above the typical software engineer job. See software engineer jobs
Questions you could be asked
- Walk me through a computer vision problem you solved, from raw data to a deployed model.
- Walk me through how you've used PyTorch in your day-to-day work.
- What are the limits of TensorFlow that you've run into, and how did you work around them?
Adapt your resume
- List these exact terms on your resume: Computer vision, PyTorch, and TensorFlow. An applicant tracking system matches the wording, not the idea.
- Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.
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