Publishing Manager - China
Voodoo is hiring a Publishing Manager - China for a remote role open to applicants in China. Level rates it ; you can apply on Voodoo.
Level's read on this job
- On Level's scale, this role is Little AI ●○○○: aI is not part of the work.
- The posting lists this role as remote.
- Tools and skills the posting cites include business development, product management and gaming.
- Level classifies it as a senior role.
- Level lists 100 other open roles at Voodoo.
AI in this role
Manage game publishing and studio partnerships in the Chinese market across the full lifecycle from ideation to scale.
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
TeamOur Gaming team is made up of hybrid-casual, casual and midcore experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
With over seven billion downloads worldwide and a portfolio of hybrid games each aiming for $100m+ per year, we are the largest and most successful hybrid publisher in the world.
Within Core, Publishing supports internal and external studios worldwide in creating and launching hybrid-casual hits.
RoleYou will join a small and high performing team and your main responsibilities will be:
Create a strong local network of studios and be the face of Voodoo in the Chinese market
Partner with top local studios
Manage your games throughout their whole lifecycle, from ideation to scale
Work exclusively with 15 studios on ideation, prototypes and prototype iterations
Own multiple game launches and their product roadmaps each quarter, along with game P&L
Be a part of Voodoo's front line in product management and games publishing
You hold a masters degree from a top tier Business/engineering school
You have 3+ years experience in a fast-paced environment (Top-tier consulting firm, Top-tier Investment Banking, Start-up)
You can work in autonomy and are eager to build up a business from scratch
You are ambitious and want to grow with your business
You are passionate about consumer products and/or gaming
Excellent analytical and communication skills
Great interpersonal skills and openness to feedback
Fluency in English and Chinese
You have a passion outside of work (art and crafts, music..)
Best-in-class compensation
Unparalleled performance-based bonus scheme
Other benefits according to the country you reside
How we rate this
Publishing Manager - China at Voodoo rates 0 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.
Little AI. AI is not part of the work.
- ●●●● Builds AI80 to 100
- ●●●○ Works on AI60 to 79
- ●●○○ Uses AI40 to 59
- ●○○○ Little AI0 to 39
Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.
Prepare for this job
Built from this posting and from similar jobs on Level.
Skills and AI tools this role asks for
Questions you could be asked
- Tell me about a project where business development was part of your work. What did you do?
- Tell me about a project where product management was part of your work. What did you do?
- Tell me about a project where gaming was part of your work. What did you do?
- Tell me about a project where market research was part of your work. What did you do?
- Tell me about a project where negotiation was part of your work. What did you do?
Adapt your resume
- List these exact terms on your resume: Business Development, Product Management, Gaming, Market Research, and Negotiation. An applicant tracking system matches the wording, not the idea.
- Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.
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