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NVIDIA

Senior Perception Engineer, Obstacle Foundation Models - Autonomous Vehicles

NVIDIA is hiring a Senior Perception Engineer, Obstacle Foundation Models - Autonomous Vehicles in Santa Clara, United States. It pays $184k-$288k a year and Level rates it ; you can apply on NVIDIA.

Level's read on this job

  • Level rates this role Builds AI ●●●●: the job is building AI systems.
  • Tools and skills the posting cites include PyTorch, Python and CUDA.
  • Level classifies it as a senior role.
  • Level lists 2,700+ other open roles at NVIDIA.

AI in this role

Design and productize next-generation 3D obstacle perception models and deep learning pipelines for autonomous driving.

pytorchpythoncuda
fine-tuningcomputer-visiondeep-learningautonomous-vehiclestransformerssensor-fusion

Intelligent machines powered by artificial intelligence—computers that can learn, reason, and interact with people—are transforming every industry. GPU-accelerated deep learning provides the foundation for machines to perceive, reason, and solve complex problems. NVIDIA GPUs run deep learning algorithms that simulate aspects of human intelligence, acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world.

We are seeking an exceptional Senior Perception Engineer to help design and productize NVIDIA’s next-generation autonomous driving perception stack. You will work on the core 3D obstacle perception pipeline, contribute to architecture and algorithm design, and remain deeply hands-on with implementation, including modern transformer-based, multi-modal, and vision-language techniques where they add real value.

What you’ll be doing:

  • Develop and improve the technical design, architecture, and roadmap for 3D obstacle perception to support end-to-end autonomous driving functionalities, leveraging state-of-the-art CNN and transformer-based architectures where appropriate.
  • Design and implement advanced 3D perception models using multi-camera inputs and/or multi-sensor fusion (camera, radar, lidar) for obstacle detection and tracking, including opportunities to explore BEV and transformer-based 3D perception.
  • Build efficient, production-grade deep learning models: define objectives with the team, select and prototype architectures, run experiments, and follow best practices for training and evaluation, using techniques such as large-scale pretraining, distillation, and parameter-efficient fine-tuning (e.g., LoRA).
  • Help define and maintain KPI frameworks to quantify perception performance; analyze large-scale real and synthetic datasets to identify failure modes and systematically improve accuracy, robustness, and efficiency, incorporating approaches like self-supervised and representation learning when beneficial.
  • Contribute to the data strategy for perception: specify data and labeling requirements, help prioritize data collection and annotation, and collaborate with data and ground-truth teams, including model-assisted workflows (e.g., active learning, auto-labeling, vision-language models (VLMs)) and model-in-the-loop tooling.
  • Collaborate with safety, systems, and software teams to ensure perception solutions meet product requirements for safety, latency, resource usage, and software robustness, and are ready for deployment at scale.


What we need to see:

  • PhD with 4+ years, MS with 6+ years, or BS (or equivalent experience) with 8+ years of relevant experience in Computer Science, Computer Engineering, or a related technical field.
  • Hands-on experience developing deep learning–based perception or closely related systems for complex real-world problems, with strong proficiency in frameworks such as PyTorch and a track record of taking models from prototype to production.
  • Proven experience in data-driven development, including close collaboration with data, labeling, and ground-truth teams on data strategy, labeling quality, and iterative model improvement.
  • Strong programming skills in Python and/or C++, with experience building reliable, high-performance, production-quality software.
  • Excellent communication and collaboration skills, with the ability to work effectively across multidisciplinary teams.


Ways to stand out from the crowd:

  • Experience designing and deploying perception solutions for autonomous driving or robotics using camera-based deep learning at scale.
  • Hands-on experience architecting and deploying DNN-based perception pipelines on embedded or real-time platforms, including optimization for latency, memory, and compute constraints, and experience with modern architectures such as CNNs and transformers, plus familiarity with techniques like large-scale pretraining, parameter-efficient fine-tuning (e.g., LoRA), or vision-language models (VLMs).
  • Strong publication record or recognized contributions in deep learning, computer vision, or autonomous systems at leading conferences/journals (e.g., CVPR, ICCV, NeurIPS, IROS).
  • Deep understanding of 3D computer vision fundamentals, including camera modeling and calibration (intrinsic and extrinsic), multi-view geometry, and 3D representations, ideally with experience applying these concepts in transformer-based 3D or BEV perception pipelines.
  • Experience with CUDA development and optimizing training or inference pipelines through custom CUDA kernels or other GPU-accelerated components.

#AutonomousVehicles

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until October 6, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

How we rate this

Senior Perception Engineer, Obstacle Foundation Models - Autonomous Vehicles at NVIDIA rates 95 out of 100 for how much of the daily work is AI. That makes it Builds AI (AI Level 4 of 4). The level is about AI in the job, not seniority.

Classification

Builds AI. The job is building AI systems.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.

Prepare for this job

Built from this posting and from similar jobs on Level.

Skills and AI tools this role asks for

Fine-tuningComputer visionDeep learningAutonomous VehiclesTransformersSensor FusionPyTorchPython

Questions you could be asked

  1. Walk me through fine-tuning a model: what data did you use, and how did you check the result?
  2. Walk me through a computer vision problem you solved, from raw data to a deployed model.
  3. Tell me about a project where deep learning was part of your work. What did you do?
  4. Tell me about a project where autonomous vehicles was part of your work. What did you do?
  5. Tell me about a project where transformers was part of your work. What did you do?

Adapt your resume

  • List these exact terms on your resume: Fine-tuning, Computer vision, Deep learning, Autonomous Vehicles, and Transformers. An applicant tracking system matches the wording, not the idea.
  • Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.
  • Lead with what you built, trained or shipped. This role is judged on the AI system itself, not the tools around it.

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