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Zoox

Senior Trim & Lighting Engineer

Zoox is hiring a Senior Trim & Lighting Engineer in Foster City, United States. It pays $195k-$235k a year and Level rates it ; you can apply on Zoox.

Level's read on this job

  • Level rates this role Little AI ●○○○: aI is not part of the work.
  • Level classes it as a senior role.
  • Zoox has 228 other open roles on Level.

AI in this role

As a Senior Trim & Lighting Engineer on Zoox's Vehicle Engineering team, you will be the engineering point of contact for interior, exterior, seating, and lighting attachment and integration design. Working across the body team, suppliers, and internal engineering groups, you will own the design and release of attachment interfaces that maximize carryover, protect existing tooling, and hit program timelines.

This is a senior, self-directed role for an engineer who can own substantial technical problems end-to-end, drive multiple suppliers in parallel, lead a small team, and bring cross-functional stakeholders to consensus. If you're ready to make a significant impact in the automotive industry, we want to hear from you.

In this role, you will:

  • Serve as the Trim & Lighting engineering point of contact for the program, coordinating across the body team, suppliers, and internal engineering groups.

  • Own the design and release of attachment and mounting interfaces for interior, exterior, seating, and lighting components.

  • Drive multiple suppliers in parallel across trim, lighting, seating, and exterior commodities, holding each to design, cost, and timeline commitments.

  • Maximize carryover of components and part numbers, minimizing new part creation and preserving existing designs wherever feasible.

  • Drive attachment solutions that require minimal to no change to existing tooling; assess and document tooling impact with suppliers where changes are unavoidable.

  • Manage interfaces and changes with the body/structures team, translating structural changes into trim, seating, and lighting attachment requirements.

  • Partner with the Validation team to define and execute component and subsystem validation plans (DVP&Rs).

  • Work across all engineering teams to release parts and assemblies in 3DEXPERIENCE (3DX), owning data quality and change management through release.

  • Apply sound cost judgment in design decisions, including VA/VE, carryover, and should-cost awareness to protect program cost targets.

  • Present technical direction, anticipate objections, and bring parties together to build consensus on interface and integration decisions.

  • Lead a small team of engineers as needed, defining tasks and providing technical supervision, and lead smaller projects that span multiple teams.

  • Own design and release using CATIA V6, translating system and interface requirements into manufacturable designs.

  • Create and maintain technical documentation, including DFMEAs and DVP&Rs, to support validation and quality.

  • Review and apply CAE simulation results to optimize attachment performance, fit, and durability.

Qualifications:

  • Bachelor's degree in Mechanical Engineering with 8+ years of relevant experience, or a Master's with 7+ years, or a PhD with 3+ years.

  • Deep knowledge across multiple relevant areas of automotive interior/exterior trim, seating, or lighting engineering.

  • Proven experience taking automotive components and subsystems through at least one full design-to-launch cycle at the OEM or Tier 1 level, from concept through production launch.

  • Demonstrated experience with carryover strategy and attachment/interface design across components or subsystems.

  • Strong command of GD&T, tolerance stack-up analysis, and selection of fastening and joining methods (clips, fasteners, welds, adhesives) for attachment design.

  • Proven ability to draft and execute against technical requirements, implementing industry-standard engineering principles and rigorous design methodologies.

  • Experience managing interfaces and change with a body/structures team, translating structural changes into trim, seating, and lighting attachment requirements.

  • Proficient in 3D modeling with CATIA V6 (or CATIA V5 / equivalent), with a strong understanding of Design for Manufacturing and attachment/fastening design.

  • Experience releasing parts and managing change in a PLM environment (3DEXPERIENCE / 3DX preferred).

  • Experience managing multiple technical suppliers and project timelines in parallel, delivering under tight constraints.

  • Sound cost judgment in design decisions, including VA/VE and should-cost awareness.

  • Familiarity with validation processes, including DVP&Rs and DFMEAs, across at least one complete vehicle lifecycle program.

  • Comfortable operating in an early-phase, ambiguous, fast-moving program, defining scope and validation plans where none yet exist.

  • Able to work independently on substantial problems and to lead a small team (2-3 people) and cross-team projects.

How we rate this

Senior Trim & Lighting Engineer at Zoox rates 19 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.

Classification

Little AI. AI is not part of the work.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.

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