Senior UI Designer [Tom Clancy's The Division 3]
Ubisoft is hiring a Senior UI Designer [Tom Clancy's The Division 3] in Malmö, Sweden. Level rates it ; you can apply on Ubisoft.
Level's read on this job
- On Level's scale, this role is Little AI ●○○○: aI is not part of the work.
- Level classes it as a senior role.
- Ubisoft has 326 other open roles on Level.
- Posted in the last few days.
AI in this role
Massive Entertainment is a world-leading AAA studio located in Malmö, Sweden and part of the Ubisoft family. We’re a multinational team of more than 750 passionate and highly skilled people from 50+ different countries. Our studio’s goal has always been – and still is – to craft the finest gaming experiences for all players.
At Massive, you get to do what you love most while bringing your own experience to our ongoing projects, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, and Star Wars Outlaws. We're also developing new tech here, such as our in-house engine Snowdrop, and Ubisoft Connect - Ubisoft's digital ecosystem and distribution platform.
We're also at the forefront of tech innovation, developing our proprietary Snowdrop engine, which powers many of Ubisoft’s flagship titles, and contributing to Ubisoft Connect, Ubisoft's digital ecosystem and distribution platform. Join us, and you'll have the opportunity to do what you love while shaping the future of interactive entertainment.
In 2023, it was announced that Massive Entertainment is leading the development of Tom Clancy's The Division 3. While we cannot unveil any details about the third entry in the series at this time, we are actively recruiting for the project.
We are looking for an experienced UI Designer to join our dedicated UI team. In addition to the UI team, you will also work closely with directors, designers, artists and programmers from other disciplines making sure the game user interface is clear, understandable, and engaging.
What You’ll Do
- Design UI layouts and user flows that support intuitive player experiences.
- Create concepts for UI elements, menu screens, icons, animations, and other interface assets.
- Ensure the UI delivers an immersive experience that aligns with the game's visual direction and creative vision
What You’ll Bring
Your knowledge in the field of UX/UI and games transfers into a clear enthusiasm for what you do. You feel responsible for the player experience and take initiative to bring features forward, ensuring the highest possible quality. To achieve this, you're open to feedback and other perspectives, whilst you're also able to constructively provide feedback of your own to the cross-disciplinary teams around you. You're curious to learn new technologies and are open to challenging yourself in achieving the best end-result.
- Professional experience of UI development for AAA video games
- Solid understanding of graphic design, interaction design and information architecture
- Experience with Snowdrop or other node-based engines is a plus
- Experience with motion graphics and 3D are a plus
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
You can also find a summary of the Massive Job Perks here.
Questions? We're more than happy to answer them! Please contact Paula Roese Mesquita, Talent Acquisition Partner for this position.
All your application information will be kept confidential according to EEO & GDPR guidelines.
How we rate this
Senior UI Designer [Tom Clancy's The Division 3] at Ubisoft rates 35 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.
Little AI. AI is not part of the work.
- ●●●● Builds AI80 to 100
- ●●●○ Works on AI60 to 79
- ●●○○ Uses AI40 to 59
- ●○○○ Little AI0 to 39
Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.
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