Sr. Software Engineer (Components)
SpaceX is hiring a Sr. Software Engineer (Components) . It pays $165k-$265k a year and Level rates it ; you can apply on SpaceX.
Level's read on this job
- On Level's scale, this software engineer role is Little AI ●○○○: aI is not part of the work.
- The listed pay starts close to the typical software engineer posting on Level.
- Tools and skills the posting cites include Python, software engineering and test automation.
- Level classifies it as a senior role.
- Level lists 2,800+ other open roles at SpaceX.
AI in this role
Develop test, automation, and component software for spacecraft and launch vehicle hardware at SpaceX.
SpaceX was founded under the belief that a future where humanity is out exploring the stars is fundamentally more exciting than one where we are not. Today SpaceX is actively developing the technologies to make this possible, with the ultimate goal of enabling human life on Mars.
SR. SOFTWARE ENGINEER (COMPONENTS)
The Components Team develops and manufactures the most advanced spacecraft and launch vehicle components in the world. Our engineers serve as software and hardware experts for the flow control devices, avionics, and mechanisms that drive the critical capabilities on our Starship, Raptor, Dragon and Falcon vehicles - from engine throttling to attitude control and more. We design and build avionics, valves, regulators, and actuators for maximum performance and reliability in extreme environments, with temperatures ranging from +900F to -400F, pressures beyond 10,000 psig, and actuators above 2,000,000 Newtons.
The Components Engineering Software Team is a diverse set of software engineers who write Test Software, Factory Automation Software, Hardware Drivers, Web Interfaces, and Firmware which enable advanced component testing, hardware manufacturing, and analysis.
As a Software Engineer on the Components Engineering team, you will have the unique opportunity to design and develop across multiple software fields and technologies as well as cross disciplinarily with multiple hardware teams. You will be expected to create novel, robust software from the ground up which enables testing, analysis, and production of rocket components.
We are looking for people who excel at solving complex problems, maintain a high sense of urgency in their work, and contribute as a team player to build new capabilities and innovate in our software.
RESPONSIBILITIES:
- Develop modular, reusable test and automation software in Python and similar languages for manufacturing and engineering design verification
- Write automation software to interact with flight hardware, test equipment, instrumentation, and production documentation systems
- Develop custom automation solutions to engineering and manufacturing challenges using a combination of embedded electronics and innovative hardware
- Develop algorithms to analyze complex test data to determine if components have met acceptance criteria
- Maintain and troubleshoot existing automation infrastructure and work with partner teams to determine and correct root cause of failures
- Define and implement project plans, manage milestones and hold reviews to assure reliable test systems are delivered to production
BASIC QUALIFICATIONS:
- Bachelor’s degree in an engineering, math, or science discipline
- 5+ years of software programming experience using Python, C, or similar
PREFERRED SKILLS AND EXPERIENCE:
- Computer science degree
- Proven proficiency in software knowledge
- Extensive knowledge of Linux and Windows operating systems
- Experience with configuration management and version control software
- Experience with continuous integration and agile development
- Experience automating processes and testing to improve manufacturing yields and reduce production time
- Experience developing application, test, or automation software in an interdisciplinary environment
- Experience with control feedback loop design and implementation
- Experience with numerical analysis techniques and signal processing in multiple domains
- Extensive knowledge with a range of digital and analog interfaces including GPIB, USB, VISA, TCP/IP, VLAN, CAN bus, SPI, I2C, Modbus, analog-to-digital conversion
- Experience troubleshooting interactions between software and hardware such as network devices and lab instrumentation
- Experience with spacecraft fluid systems
- Experience with high power electrical systems
- Experience with electro-mechanical systems
- Experience with embedded hardware product development
ADDITIONAL REQUIREMENTS:
- Willing to work extended hours and weekends as needed
Pay Range:
Level 3: $165,000.00 - $265,000.00
Your actual level and base salary will be determined on a case-by-case basis and may vary based on the following considerations: job-related knowledge and skills, education, and experience.
Base salary is just one part of your total rewards package at SpaceX. You may also be eligible for long-term incentives, in the form of company stock or long-term cash awards, as well as potential discretionary bonuses and the ability to purchase additional stock at a discount through an Employee Stock Purchase Plan. You will also receive access to comprehensive medical, vision, and dental coverage, access to a 401(k) retirement plan, short and long-term disability insurance, life insurance, paid parental leave, and various other discounts and perks. You may also accrue 3 weeks of paid vacation and will be eligible for 10 or more paid holidays per year. Employees accrue paid sick leave pursuant to Company policy which satisfies or exceeds the accrual, carryover, and use requirements of the law.
ITAR REQUIREMENTS:
- To conform to U.S. Government export regulations, applicant must be a (i) U.S. citizen or national, (ii) U.S. lawful, permanent resident (aka green card holder), (iii) Refugee under 8 U.S.C. § 1157, or (iv) Asylee under 8 U.S.C. § 1158, or be eligible to obtain the required authorizations from the U.S. Department of State. Learn more about the ITAR here.
SpaceX is an Equal Opportunity Employer; employment with SpaceX is governed on the basis of merit, competence and qualifications and will not be influenced in any manner by race, color, religion, gender, national origin/ethnicity, veteran status, disability status, age, sexual orientation, gender identity, marital status, mental or physical disability or any other legally protected status.
Applicants wishing to view a copy of SpaceX’s Affirmative Action Plan for veterans and individuals with disabilities, or applicants requiring reasonable accommodation to the application/interview process should reach out to EEOCompliance@spacex.com.
How we rate this
Sr. Software Engineer (Components) at SpaceX rates 0 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.
Little AI. AI is not part of the work.
- ●●●● Builds AI80 to 100
- ●●●○ Works on AI60 to 79
- ●●○○ Uses AI40 to 59
- ●○○○ Little AI0 to 39
Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.
Prepare for this job
Built from this posting and from similar jobs on Level.
Skills and AI tools this role asks for
Also common in software engineer jobs at this level
Pay
- This job starts at
- $165k
- Typical software engineer job
- $167k
This posting starts close to the typical software engineer job. See software engineer jobs
Questions you could be asked
- Tell me about a project where software engineering was part of your work. What did you do?
- Tell me about a project where test automation was part of your work. What did you do?
- Tell me about a project where firmware was part of your work. What did you do?
- Tell me about a project where hardware drivers was part of your work. What did you do?
- Walk me through how you've used Python in your day-to-day work.
Adapt your resume
- List these exact terms on your resume: Software Engineering, Test Automation, Firmware, Hardware Drivers, and Python. An applicant tracking system matches the wording, not the idea.
- Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.
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