VFX Artist - Paper.io 2
Voodoo is hiring a VFX Artist - Paper.io 2 for a remote role open to applicants in Spain. Level rates it ; you can apply on Voodoo.
Level's read on this job
- Level rates this role Little AI ●○○○: aI is not part of the work.
- This is listed as a remote role.
- Voodoo has 103 other open roles on Level.
AI in this role
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
This remote role is located within a two-hour time difference of CET.
TeamOur Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.
You will be joining one of our Live Studios, working on Paper.io 2.
With Paper.io 2, we’re building an iconic game that players will never forget!
We're a small team of excellent people who take care of everything from ideas to testing, and we intend to grow while maintaining our high standards.
RoleCreating high-quality 2D and 3D VFX, including motion graphics & animations
Developing and implementing visual effects both for for core gameplay, UI screens and character VFXs
Collaborating with designers, artists, and developers to integrate 3D assets and VFX seamlessly into the game in Unity
Working with developers to adapt and integrate new art features based on project specifications
Optimizing VFX for performance
Developing and maintaining VFX pipelines and workflows to ensure efficient production processes
Troubleshooting and solving technical issues related to motion graphics & animations & VFX creation and implementation
Proven experience as a VFX Artist with a strong portfolio demonstrating a range of 2D/3D VFXs, motion graphics & animations
Experience with Unity real-time rendering
Solid understanding of particle systems, physics simulations, shaders, and scripting
Excellent problem-solving skills and attention to detail
Strong communication and collaboration skills
Experience with shader development and optimization techniques is preferred
Knowledge of animation principles and techniques
AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work
Ability to work in a fast-paced environment and manage multiple tasks simultaneously
Best-in-class compensation
Other benefits according to the country you reside
How we rate this
VFX Artist - Paper.io 2 at Voodoo rates 20 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.
Little AI. AI is not part of the work.
- ●●●● Builds AI80 to 100
- ●●●○ Works on AI60 to 79
- ●●○○ Uses AI40 to 59
- ●○○○ Little AI0 to 39
Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.
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