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NVIDIA

Principal Perception Engineer, Obstacle Foundation Models - Autonomous Vehicles

NVIDIA is hiring a Principal Perception Engineer, Obstacle Foundation Models - Autonomous Vehicles in Santa Clara, United States. It pays $272k-$431k a year and Level rates it ; you can apply on NVIDIA.

Level's read on this job

  • Level rates this role Builds AI ●●●●: the job is building AI systems.
  • The posting mentions PyTorch, fine tuning and computer vision among its tools and skills.
  • Level classes it as a lead role.
  • NVIDIA has 2,700+ other open roles on Level.

AI in this role

PyTorch
fine-tuningcomputer-vision

Intelligent machines powered by artificial intelligence—computers that can learn, reason, and interact with people—are transforming every industry. GPU-accelerated deep learning provides the foundation for machines to perceive, reason, and solve complex problems. NVIDIA GPUs run deep learning algorithms that simulate aspects of human intelligence, acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world.

We are seeking an exceptional Principal Perception Engineer to lead the design and productization of NVIDIA’s next-generation autonomous driving perception stack. This is a senior individual contributor role with broad technical leadership. You will set the technical direction for 3D obstacle perception, drive cross-functional execution, and mentor other engineers, while remaining deeply hands-on with architecture, algorithms, and implementation, including modern transformer-based, multi-modal, and vision-language techniques where they add real value.

What you’ll be doing:

  • Own the technical vision, architecture, and roadmap for 3D obstacle perception to support end-to-end autonomous driving functionalities, leveraging state-of-the-art CNN and transformer-based architectures where appropriate.
  • Design and develop advanced 3D perception models using multi-camera inputs and/or multi-sensor fusion (camera, radar, lidar) for obstacle detection and tracking, including opportunities to explore BEV and transformer-based 3D perception.
  • Lead the development of efficient, production-grade deep learning models: define objectives, select architectures, guide experimentation, and establish best practices for training and evaluation, using techniques such as large-scale pretraining, distillation, and parameter-efficient fine-tuning (e.g., LoRA).
  • Define and drive KPI frameworks to quantify perception performance; analyze large-scale real and synthetic datasets to identify failure modes and systematically improve accuracy, robustness, and efficiency, incorporating modern approaches like self-supervised and representation learning when beneficial.
  • Lead data strategy for perception: specify data and labeling requirements, prioritize data collection and annotation, and collaborate closely with data and ground-truth teams to maximize impact, including model-assisted workflows (e.g., active learning, auto-labeling, VLMs) and advanced model-in-the-loop tooling.
  • Partner with safety, systems, and software teams to ensure perception solutions meet stringent product requirements for safety, latency, resource usage, and software robustness, and are ready for deployment at scale.
  • Provide technical leadership and mentorship to other engineers, influencing design and implementation across the broader perception and autonomy teams.


What we need to see:

  • 15+ years of hands-on experience developing deep learning–based perception or closely related systems for complex real-world problems, with strong proficiency in frameworks such as PyTorch and a track record of taking models from prototype to production.
  • Demonstrated technical leadership as a senior or principal-level individual contributor: owning features or subsystems end-to-end, setting technical direction, making architectural decisions, and coordinating across teams.
  • Proven experience in data-driven development, including close collaboration with data, labeling, and ground-truth teams on data strategy, labeling quality, and iterative model improvement.
  • Strong programming skills in Python and/or C++, with a history of building reliable, high-performance, production-quality software.
  • Excellent communication and collaboration skills, with the ability to influence, align, and drive consensus across multidisciplinary teams.
  • BS/MS/PhD in Computer Science, Electrical Engineering, or related fields (or equivalent experience).


Ways to stand out from the crowd:

  • Proven track record leading the design and deployment of perception solutions for autonomous driving or robotics using camera-based deep learning at scale.
  • Hands-on experience architecting and deploying DNN-based perception pipelines on embedded or real-time platforms, including optimization for latency, memory, and compute constraints, and experience with modern architectures such as CNNs and transformers, plus familiarity with techniques like large-scale pretraining, parameter-efficient fine-tuning (e.g., LoRA), or vision-language models (VLMs).
  • Strong publication record or recognized contributions in deep learning, computer vision, or autonomous systems at leading conferences/journals (e.g., CVPR, ICCV, NeurIPS, IROS).
  • Deep understanding of 3D computer vision fundamentals, including camera modeling and calibration (intrinsic and extrinsic), multi-view geometry, and 3D representations, ideally with experience applying these concepts in transformer-based 3D or BEV perception pipelines.
  • Experience with CUDA development and optimizing training or inference pipelines through custom CUDA kernels or other GPU-accelerated components.

#AutonomousVehicles

Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary range for this position is 272,000 USD – 431,250 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until November 3, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

How we rate this

Principal Perception Engineer, Obstacle Foundation Models - Autonomous Vehicles at NVIDIA rates 97 out of 100 for how much of the daily work is AI. That makes it Builds AI (AI Level 4 of 4). The level is about AI in the job, not seniority.

Classification

Builds AI. The job is building AI systems.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.

Prepare for this job

Built from this posting and from similar jobs on Level.

Skills and AI tools this role asks for

Fine-tuningComputer visionPyTorch

Questions you could be asked

  1. Walk me through fine-tuning a model: what data did you use, and how did you check the result?
  2. Walk me through a computer vision problem you solved, from raw data to a deployed model.
  3. What are the limits of PyTorch that you've run into, and how did you work around them?
  4. How would you decide a model or AI system is ready to ship?
  5. Tell me about a time a model underperformed in production. How did you find out, and what did you change?

Adapt your resume

  • List these exact terms on your resume: Fine-tuning, Computer vision, and PyTorch. An applicant tracking system matches the wording, not the idea.
  • Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.
  • Lead with what you built, trained or shipped. This role is judged on the AI system itself, not the tools around it.

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