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NVIDIA

System Software Engineer, GPU Development Tools

NVIDIA is hiring a System Software Engineer, GPU Development Tools in Bengaluru, India. Level rates it ; you can apply on NVIDIA.

Level's read on this job

  • On Level's scale, this software engineer role is Little AI ●○○○: aI is not part of the work.
  • The posting mentions C, Opengl and CUDA among its tools and skills.
  • Level classes it as a mid-level role.
  • NVIDIA has 2,700+ other open roles on Level.

AI in this role

Develop core software infrastructure and simulation environments for GPU development and verification.

copenglcuda
system-softwaregpu-developmentsimulationverification

NVIDIA has continuously reinvented itself. Our invention of the GPU sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. Today, research in artificial intelligence is booming worldwide, which calls for highly scalable and massively parallel computation horsepower that NVIDIA GPUs excel.

We are now looking for a GPU Development Tools System Software Engineer. A key part of NVIDIA's strength is our sophisticated development tools and simulation environments that enable our incredible pace of delivering new technology to the market. We are looking for forward-thinking, hard-working, and creative people to join a dynamic software development team with high production-quality standards. Our work includes designing and developing frameworks for creating GPU workloads that enable functional and perf verification of GPU. NVIDIA is continuously pushing the state of the art in chip development software and infrastructure to enable the next generation of chips. In this position, you will develop the core infrastructure needed to generate stimulus for modeling, analysis, and debugging of upcoming general-purpose graphics and computing chips. Our infrastructure is critical to enable GPU development and verification throughout the chip lifecycle and is used across many diverse groups of engineers including but not limited to chip architects, driver developers, and verification engineers.

What you will be doing:

  • As a member of the team, you will play a critical role in all stages of GPU development

  • Design and architect features in compute and graphics stimulus development framework similar to OpenGL and CUDA

  • Coordinate with GPU architects to craft and implement infrastructure used for functional and performance verification for the upcoming architecture

  • Design and develop GPU stimulus analysis tools such as debuggers & disassemblers

  • Empower GPU architects to understand application performance today and model industry-leading performance for tomorrow

  • Work closely with HW & SW teams to enable speed-of-light development of GPU software ecosystem

  • In this role, you will dramatically improve the daily workflows of the world's top chip modelers and designers to help produce the world’s next greatest generation of GPUs

What we need to see:

  • Bachelors or masters in computer science / computer engineering or equivalent experience

  • 3+ years of overall experience with large portion of that working on C++ based projects

  • Strong C++ programming capability required (experience with boost or C++11/14 a plus)

  • Knowledge of object-oriented design patterns

  • Good understanding of system software and Operating Systems

  • Strong expertise in design and development of complex massively parallel algorithms

  • Experience with chip and/or system simulation a huge plus

  • Strong scripting skills desired

  • Graphics or CUDA knowledge a plus

  • Experience with OpenGL, Vulkan, Direct3D, CUDA APIs a plus

  • Excellent interpersonal skills

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

#LI-Hybrid

How we rate this

System Software Engineer, GPU Development Tools at NVIDIA rates 25 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.

Classification

Little AI. AI is not part of the work.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.

Prepare for this job

Built from this posting and from similar jobs on Level.

Skills and AI tools this role asks for

System SoftwareGPU DevelopmentSimulationVerificationCOpenglCUDA

Also common in software engineer jobs at this level

Pay

Typical software engineer job
$168k

This posting doesn't list pay. Use the typical software engineer figure when pay comes up. See software engineer jobs

Questions you could be asked

  1. Tell me about a project where system software was part of your work. What did you do?
  2. Tell me about a project where gpu development was part of your work. What did you do?
  3. Tell me about a project where simulation was part of your work. What did you do?
  4. Tell me about a project where verification was part of your work. What did you do?
  5. Walk me through how you've used C in your day-to-day work.

Adapt your resume

  • List these exact terms on your resume: System Software, GPU Development, Simulation, Verification, and C. An applicant tracking system matches the wording, not the idea.
  • Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.

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