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Shield AI

Manager, Visual Design - Synthetic Reality Development

Shield AI is hiring a Manager, Visual Design - Synthetic Reality Development in Madrid, Spain. Level rates it ; you can apply on Shield AI.

Level's read on this job

  • Little AI ●○○○ is how Level rates this role: aI is not part of the work.
  • The posting mentions Autodesk Maya, Adobe Photoshop and 3d modeling among its tools and skills.
  • Level classes it as a lead role.
  • Shield AI has 663 other open roles on Level.

AI in this role

Lead a team of synthetic reality developers creating 3D models and textures for defense simulation systems.

Autodesk MayaAdobe Photoshop
3d-modelingtexturingteam-managementsimulation
Shield AI is a venture-backed defense-tech company with the mission of protecting service members and civilians with intelligent systems. Its products include Hivemind autonomy software, V-BAT and X-BAT aircraft, and Aechelon simulation and synthetic reality technologies. With offices and facilities across the U.S., Europe, the Middle East, and Asia-Pacific, Shield AI’s technology actively supports operations worldwide. For more information, visit www.shield.ai. Follow Shield AI on LinkedIn, X, Instagram, and YouTube.

We are looking for a hands on team leader / manager who will lead a team of four Synthetic Reality Developers. This role will join our visual database production team for professional simulation. The successful candidate will be responsible for accurately recreating real-world infrastructure, airports, and environments, as well as ground, maritime, and airborne vehicles, through 3D modeling and the creation of realistic textures. This work contributes to the development of high- fidelity scenarios for professional training simulators. In addition to standard production tools, you will work with proprietary company software, processes, and workflows. The role therefore requires strong learning ability, attention to detail, commitment to quality, and adherence to established technical and visual standards. We are looking for professionals with strong spatial awareness, a technical mindset, and the ability to accurately reproduce real-world environments and assets while meeting project requirements and delivery deadlines.

Required Qualifications

  • Minimum of 4 years of professional experience in 3D modeling and texturing.
  • Minimum of 2 years of experience as a team leader or manager in similar environment.
  • Demonstrated proficiency in Autodesk Maya for 3D modeling, geometry creation, and optimization, including Features and Moving Models.
  • Strong proficiency in developing and optimizing UV coordinates, ensuring efficient use of texture space and appropriate pixel density.
  • Demonstrated proficiency in Adobe Photoshop for creating and editing high-quality, realistic textures.
  • Excellent spatial awareness and ability to interpret complex proportions, scales, and geometric relationships.
  • Ability to accurately reproduce real-world assets and environments using photographic references and technical documentation.
  • Ability to work within established technical standards and production requirements, ensuring consistency across deliverables.
  • Strong commitment to quality, continuous improvement, and on-time project delivery.

Preferred Qualifications

  • Airport infrastructure, including lighting systems, signage, and pavement markings.
  • Aviation.
  • Cartography.
  • Geographic Information Systems (GIS).
  • Computer-Aided Design (CAD).
  • Visual database development for simulation.
  • Orthophotography, satellite imagery, and technical documentation.
  • Simulation, synthetic environments, and digital twins.
Our international teammates receive a comprehensive total rewards package aligned to your country office location. For full details on compensation and benefits, please consult your talent acquisition partner.

How we rate this

Manager, Visual Design - Synthetic Reality Development at Shield AI rates 30 out of 100 for how much of the daily work is AI. That makes it Little AI (AI Level 1 of 4). The level is about AI in the job, not seniority.

Classification

Little AI. AI is not part of the work.

  1. ●●●● Builds AI80 to 100
  2. ●●●○ Works on AI60 to 79
  3. ●●○○ Uses AI40 to 59
  4. ●○○○ Little AI0 to 39

Levels come from how often the tools, models and workflows of the role are named in the posting itself. Read the description and count the AI tools, models and workflows it names.

Prepare for this job

Built from this posting and from similar jobs on Level.

Skills and AI tools this role asks for

3d ModelingTexturingTeam ManagementSimulationAutodesk MayaAdobe Photoshop

Questions you could be asked

  1. Tell me about a project where 3d modeling was part of your work. What did you do?
  2. Tell me about a project where texturing was part of your work. What did you do?
  3. Tell me about a project where team management was part of your work. What did you do?
  4. Tell me about a project where simulation was part of your work. What did you do?
  5. Walk me through how you've used Autodesk Maya in your day-to-day work.

Adapt your resume

  • List these exact terms on your resume: 3d Modeling, Texturing, Team Management, Simulation, and Autodesk Maya. An applicant tracking system matches the wording, not the idea.
  • Attach one line of real, concrete experience to at least one of them. A tool named with nothing behind it rarely survives a human read.

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